Studios in Vancouver, Canada.
Connecting & supporting creative people & their ideas.
We develop, write, produce, & create music, sample libraries, software instruments, & immersive sound experiences. We solve audio and music
We record, mix, master, edit, produce, capture, sound design, & create everything else here, in our Vancouver studios.
We work with artists, musicians, songwriters, producers, directors, videographers, content creators, game devs, podcasters, creative agencies, & anyone else who needs us.
We've worked with...
What do we do?
Lots of things.
First off, we operate 2 commercial studios in Vancouver where we work with our clients.
Yes, we make records with bands & artists.
Music & sound recording, engineering, editing, mixing, mastering, & full-scale production.
Songwriting for artists, executives, brands, & agencies.
Creative development for artists & brands.
Creative collaborations and co-production with other producers, artists, & creators.
Sample libraries, loops, instruments, game audio assets, location/field recordings & sound effects.
Sound design & production for audio-post, film, TV, ads, games, VR, & commercial installations.
Voiceovers, audiobooks, podcasts & any other wonderful formats that need audio.
Video production for artists, brands, podcasts, & businesses.
Spatial audio recording, editing, mixing & production (binaural, ambisonic, atmos, & surround).
Subsocial Clothing & apparel!
Looking for something really special? Ask us, we love a challenge.
Nintendo Switch - Official Trailer (Annie Murphy)
Edit / Post Supervisor / SFX / Mix @mikejsouthworth
Directed by @jmbhunter
Production Co @kindredandscout
Binaural SFX Recording, Production & Design @subsocials
Interesting projects with @friends
Produced by the National Film Board of Canada, and led by creative directors Bruce Alcock and Jeremy Mendes. Filmed by Justin Simms, with assistance from Fogo Island high school students Bradley Broders, Liam Neil and Jessica Reid. Sound recordist Sacha Ratcliffe while sound designer Shawn Cole was lead the audio and music production.
We provided interactive music composition, production, & design for this very artful project.
An interactive VR project that illuminates how Indigenous languages can help us understand our place in a reconciled version of Canada’s largest urban environment.
Produced by the National Film Board of Canada
Creative Director and Story by Lisa Jackson
3D Artist and Environment Design Mathew Borrett
VR Designer and Developer Jam3
Soundscape Design by Subsocial Studios (aka Fader Master Sound Studios)