Updated: Dec 11, 2023
_moveable feast brings a buffet of mouthwatering movements to Ableton with 20 instruments made with over 350 artfully captured samples.
Watch what Paul had to say about it here:
Paul Boechler and Subsocial Studios present a sample pack and set of Ableton instruments that lets you effortlessly create a feeling of foley that’s hyper-focused on everything that moves. Blurring the lines between foley, sound effects, and music production, this truly is a celebration of all things kinetic.
This release was a long time in the making, and began with a large concrete loading bay filled with different materials, machines, and moving parts. From cloth, plastic, wood, metal, and concrete, to wheels, blades, tools, furniture, and ladders, we buzzed, whooshed, shook, slammed, droned, scraped, thumped, latched, rang, rolled, and spun whatever we could, in as many different ways as we could.
Using 4 different microphone arrays, we were able to record with 4 different sound perspectives, from overhead mono to super wide stereo, to a moving mic setup that followed the movements through the space. We ended up with hours of captures under the guidance of Paul, and it took some time to sort through things and end up with a total of 389 unique sound samples that we felt represented the best moments of movement. Without Paul’s sound capture hardware setups, and his deep experience in the field of sound design for games, these sounds and this celebration of movement would have never happened.
Bringing the sounds into Ableton was no easy task. How would we create something useful that embodied all the different rhythms, textures, pitches, and modulations that real movements bring? We tested out many different approaches, but there was no single creation that could make our aural vision a reality. The answer was the “feast.” Putting our samples into categories of movement types, and then creating 20 different simple-to-use sound design tools was the only way we could bring this amount of unique sound variety and expression of movement that the samples deserved.
Paul Boechler is a longtime senior sound designer at Electronic Arts here in Vancouver, BC, and a good friend of our studios. Paul began his audio journey in the music business, mostly making cool records, but then decided to pursue game audio some time ago. Paul is currently working on the next iteration of the Skate game franchise, but he’s also worked on the FIFA, and the Need For Speed franchises before that. When he’s not tweaking sounds, he enjoys his dog Teddy, coffee, and modular synthesis. In that particular order.
You like to move-it, move-it. Move it.
• Minimum requirements for Ableton devices: Ableton Suite 11.3+
• 389 captured audio samples (650MB)
• 20 Ableton instrument devices with macro controls + effects. (ADG files)
• 200 Ableton device macro presets.
• 1 Ableton 11.3+ Session.
• 96k/24bit .wav sources.
• 100% Royalty-Free.
• Designed in Vancouver, Canada by Paul Boechler & Subsocial Studios.
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Get 10% our Forever sounds plan with code FOREVER10 here:
_80s horror resurrects vintage terrors brought back from the dead courtesy of a 1986 E-mu Emax digital sampler. 136 samples of classic SFX + eerie instruments.
These samples come from an E-Mu official factory sounds floppy disk named, “Jason Part 13” and bring instant low budget 1980s horror movie vibes. From scrapes, to creaks, to strings and percussion effects, the 20 patches on the disk have that nostalgic necrosis you’ve been looking for. We sampled each sound at regular intervals across the keyboard for added patch authenticity.
Both the samples and the Emu Emax sampler were created somewhere between 1981 and 1989. Sample libraries came on floppy disks and have a very "early digital" sound quality. Since the sampler has its own built-in 80s effects, you’ll hear its analogue filters, chorus, phaser, and flanger on some sounds. The way the original presets were made is also very 80s, from the panning, to the wacky pitching of single samples and hardware limitations - and it's all here
Cash is cursed here, but not to worry, these samples are free!
• 136 E-mu Emax Sampler Samples (710MB)
• 96k/24bit .wav sources.
• 100% Royalty-Free.
• Designed in Vancouver, Canada by Subsocial Studios.
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Watch a demo walkthrough of this pack and see what's inside here:
_tightly wound takes a rare library of spring reverb noises and weaves them into a truly unique, hybrid instrument + transition FX generator for Ableton.
Braeden “Pockets” Rangno has teamed up with us once again for another cheeky creation. Pockets asked what we could do with a library of samples he created while misusing and experimenting with his collection of spring reverb boxes. We said, “We have no idea, but we’ll reverberate on it for while and see.” He said, “cool.” So here we are.
We wanted to design something that can easily generate risers, builds, swooshes, transitions and abstract bass, keys, and percussion sounds.
We used over 2 continuous minutes of the magically magnetic moments he captured to create a hybrid instrument and sound design device like no other. Think 70s swagger meets 21st century sound designer bro. At the heart of this, we have Ableton’s Vector Grain, a device that’s also heavily inspired by magnetics. Vector Grain transforms the spring reverb multisample source file into a fully re-pitched, playable, and designable noise generator that can blur the line between instrument and effect.
Simply use MIDI notes to trigger pitched sound sources, and use the 16 macro controls to shape and design your sound and automate in your timeline. To make it even easier, we included 64 sound presets and 16 starter Ableton Clip (.ALC) MIDI sequences for you to drop in and use anywhere you like. You’ll be up and designing in no time.
• Minimum Requirements: Ableton 11.3.x Standard/Suite.
• 1 Ableton Live 11.3.x Session
• 1 Ableton Live Instrument/transition + FX generator with 64 sound presets.
• 16 starter MIDI effects sequences as drag and drop Ableton Clips (.ALC).
• Real-time macro controls for automating.
• 1 multisample spring reverb audio source. (37MB)
• 96k/24bit .wav source.
• 100% Royalty-Free.
• Designed in Vancouver, Canada by Braeden “Pockets” Rangno & Subsocial Studios.
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